Single Player
Early access · clubs forming nowThree franchises, three timelines. Each save keeps its own league, history, and banners.
Stop throwing your builds away. Sign your created pitchers and hitters, run a club in an 8-team league where every roster is real · work the trade lines, develop prospects toward their potential, chase titles, and survive the aging curve. Your franchise follows your Google account when you're signed in.
Tap a seat to sign a player · import from your Hall of Fame saves or sign a replacement-level free agent. Signings start at age 23; young players grow toward their ★ potential, veterans fade. Want a brand-new creation? Build a pitcher / build a batter · your club drafts them on the spot.
| Team | W | L | GB | OVR |
|---|
Season stat lines so far · tap a player for the full card.
Eight clubs, every roster real. Tap a team to scout them.
A club is 8 real GMs. Everyone brings their franchise squad, and the league plays one game per real day · results sim automatically from the rosters, so nobody has to be online at the same time. Check in each morning like a daily challenge, talk trash, win the club title.
Early access
Clubs can form now · grab your crew and claim a name. When seasons flip on,
club drops open twice a day (morning & evening): 8 GMs lock in, then one game sims per real day. Full clubs are first in line.
The wheel decides. The wheel is never wrong.